Type.registerNamespace('EIS.Modules.GameSelection');
EIS.Modules.GameSelection.ManageService=function() {
EIS.Modules.GameSelection.ManageService.initializeBase(this);
this._timeout = 0;
this._userContext = null;
this._succeeded = null;
this._failed = null;
}
EIS.Modules.GameSelection.ManageService.prototype={
NavigateWithPlayerInfo:function(displayName,age,succeededCallback, failedCallback, userContext) {
return this._invoke(EIS.Modules.GameSelection.ManageService.get_path(), 'NavigateWithPlayerInfo',false,{displayName:displayName,age:age},succeededCallback,failedCallback,userContext); },
RegisterUserAge:function(age,succeededCallback, failedCallback, userContext) {
return this._invoke(EIS.Modules.GameSelection.ManageService.get_path(), 'RegisterUserAge',false,{age:age},succeededCallback,failedCallback,userContext); }}
EIS.Modules.GameSelection.ManageService.registerClass('EIS.Modules.GameSelection.ManageService',Sys.Net.WebServiceProxy);
EIS.Modules.GameSelection.ManageService._staticInstance = new EIS.Modules.GameSelection.ManageService();
EIS.Modules.GameSelection.ManageService.set_path = function(value) { 
var e = Function._validateParams(arguments, [{name: 'path', type: String}]); if (e) throw e; EIS.Modules.GameSelection.ManageService._staticInstance._path = value; }
EIS.Modules.GameSelection.ManageService.get_path = function() { return EIS.Modules.GameSelection.ManageService._staticInstance._path; }
EIS.Modules.GameSelection.ManageService.set_timeout = function(value) { var e = Function._validateParams(arguments, [{name: 'timeout', type: Number}]); if (e) throw e; if (value < 0) { throw Error.argumentOutOfRange('value', value, Sys.Res.invalidTimeout); }
EIS.Modules.GameSelection.ManageService._staticInstance._timeout = value; }
EIS.Modules.GameSelection.ManageService.get_timeout = function() { 
return EIS.Modules.GameSelection.ManageService._staticInstance._timeout; }
EIS.Modules.GameSelection.ManageService.set_defaultUserContext = function(value) { 
EIS.Modules.GameSelection.ManageService._staticInstance._userContext = value; }
EIS.Modules.GameSelection.ManageService.get_defaultUserContext = function() { 
return EIS.Modules.GameSelection.ManageService._staticInstance._userContext; }
EIS.Modules.GameSelection.ManageService.set_defaultSucceededCallback = function(value) { 
var e = Function._validateParams(arguments, [{name: 'defaultSucceededCallback', type: Function}]); if (e) throw e; EIS.Modules.GameSelection.ManageService._staticInstance._succeeded = value; }
EIS.Modules.GameSelection.ManageService.get_defaultSucceededCallback = function() { 
return EIS.Modules.GameSelection.ManageService._staticInstance._succeeded; }
EIS.Modules.GameSelection.ManageService.set_defaultFailedCallback = function(value) { 
var e = Function._validateParams(arguments, [{name: 'defaultFailedCallback', type: Function}]); if (e) throw e; EIS.Modules.GameSelection.ManageService._staticInstance._failed = value; }
EIS.Modules.GameSelection.ManageService.get_defaultFailedCallback = function() { 
return EIS.Modules.GameSelection.ManageService._staticInstance._failed; }
EIS.Modules.GameSelection.ManageService.set_path("/DesktopModules/GameSelection/ManageService.asmx");
EIS.Modules.GameSelection.ManageService.NavigateWithPlayerInfo= function(displayName,age,onSuccess,onFailed,userContext) {EIS.Modules.GameSelection.ManageService._staticInstance.NavigateWithPlayerInfo(displayName,age,onSuccess,onFailed,userContext); }
EIS.Modules.GameSelection.ManageService.RegisterUserAge= function(age,onSuccess,onFailed,userContext) {EIS.Modules.GameSelection.ManageService._staticInstance.RegisterUserAge(age,onSuccess,onFailed,userContext); }
